Players can use several modes of transportation featured in the Final Cross series.In order to get from place to place in Final Cross.

Gameplay Edit

When using road/air & water transportation the player will experience no monster encounters and they also move faster on the world map (accumulating more "steps" and thus resulting in being paid more frequently). automobiles, motorcycles and the dune buggy requires fuel to run, and once all fuel is gone, they will cease moving. Renting a car costs 2,500 crimson marks, and fuel costs 1,000 trader's dollars per unit. Fuel can be bought from the shops around the world, and a rented car always starts with one unit of fuel.

Transport TypesEdit

Air Transport Edit


Road Transport Edit


Dune Buggy's


Other Transports Edit



Train - Allows the player to quickly travel over long distances between a fixed set of stations. Only available in Single Player.

Horses - Darwen can buy horses from NPC sellers or try and tame one from the wild. Horses vary in strength, speed, stamina, and health. Horses are the most common mode of transportation used in Final Cross. Some horse breeds have to be tamed in the wild before they can be bought.

Wagon - Wagons are drawn by either two or four horses, wolves and carry both goods and people. Wagons come in a variety of shapes and sizes.

Cart - Carts are drawn by one horse, wolves and are typically used to carry goods and equipment rather than people. They are very fast but unstable, due to the fact that they can tip over and be overturned by crashing a horse into it, so be careful crossing train tracks, going over hills and other high landscape.

Water Transport Edit




Car Rental Edit

The player may rent a car to travel on the world map. Every town has a different looking car to rent. But once the player receives the