Inns/Taverns exist in the Final Cross game. A Inn/Taverfn is usually a building with an innkeeper/tavernkeeper NPC that serves a place for a teleport point.In smaller villages and towns, an inn/tavern is typically a separate building with some sort of sleeping arrangements (bed, hammock,tent, etc.), but can also serve other purposes (hotal, trainer building, etc.). Inns/Taverns also have special music playing inside.
When the player characters rest at an Inn/Tavern or Hotal, all of their HP and MP is restored, and most Statuses are cured. Sleeping at an Inn/Tavern usually costs Gil. Usually, staying in an Inn/Tavern is the cheapest way of restoring the party's health,
Inns/Taverns also usually serve as rest areas. Most have a Stable Master outside.as opposed to using items such as Tents or Cottages. The music that accompanies an overnight stay is usually called "Good Night".
In Final Cross.Inns and Hotals appear in every town, and fully restore HP, MP, and remove status effects and feature Item Shops inside.Sleeping is sometimes required to move the storyline forward.The Inn prices differ from town to town and depending on the location.
Main Article: Hotal
Hotals in Final Cross,Each Hotel offers the same function of the Inns; offering Save Points for the player to utilize and resting areas to restore health and status.Some of the Hotels in Final Cross contain bonus story plots or act as the location of major story events.
|Location of Inn/Tavern||Inn/Tavern Name||Innkeeper/Tavernkeeper NPC|
|West Goblinsilia||Riverwood Inn|